Computer Graphics Developer & Full Stack Developer
Turning complex challanges into working code — from idea to visuals.
I’m a computer graphics and full-stack developer with a passion for learning new things and improving my skills through practice and discussion. I enjoy problem-solving and building projects that combine design with full control of how things work behind the scenes.
My main focus is on C#, JavaScript, WebGL and C++, which I have used in projects like a production line monitoring and a hurricane visualization, both of them you can see in the projects section. I also enjoy working on algorithmic and math challenges that push my understanding further.
2024 - presence
Rendering algorithms & Data structures, Computer Vision geometry, Data Visualization techniques, Parallel computing on GPU
Expierence with: Global Illumination algorithms, BVH, 3D scene reconstruction (epipolar geometry), Combinatorial Optimization, Realistic rendering, CUDA
2023
Semester abroad in Thailand, focused on Machine Learning and NLP
(and exploring the country)
2020 - 2024
Game Development, Develoment of User Interface, Creation of 2D and 3D Geometric content, Linear Algebra, Databases
Expierence with: OpenGL, 3D Modeling, VR, AI basics
2021 - Present
Development of intern web applications using ASP.NET and production applications with C# .NET.
Database systems (Oracle).
Colaboration on Bachelor's thesis - Visualization of the current state of the production line.
Custom MES monitoring system developed for Daikin Industries. A real-time interactive web application that enables production monitoring and detailed unit information lookup.
Thesis text accesible at: CTU DSpace
Semester work - ray tracer with Bounding Volume Hierarchies using a variant of the Surface Area Heuristic (SAH). The implementation uses ray packet traversal accelerated on the GPU with a shared stack for efficient parallelization.
You found yourself all alone left in a circus after closing hours, there's a hungry lion, acrobatic construction and whole lot of trouble in the way of getting out. Good luck escaping!
Cooperation with Bc. Tereza Hlavová
Semester work in cooperation with Bc. Martina Muroňová. Custom implementation of SGL (Simple Graphics Library).
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